High Speed Windows Applications: Multitasking Design Methods

High Speed Windows Applications:
Multitasking Design Methods

Dr. Bruce E. Krell

This book shows programmers how to develop multitasking Windows applications that consistently maximize speed, minimize memory usage, and perform reliably during repeated use.

In order to achieve these goals, the book provides programmers with a specific methodology, architectures, and code templates needed to create a repeatable, systems-level software manufacturing process.

A complete end-end case study applies the these elements to a prototype, real-time system that was extracted from the author's personal applications.

The material in this book is somewhat dated, since the book was written under Windows 3.1. Amazingly, this book demonstrated that you could actually use multitasking architectures under Windows 3.1, when everyone else claimed that this was not possible.

In our course Designing For NT Performance: A Practical Introduction, the approaches in this book are significantly enhanced and extended to the 32-bit world of Windows 95/98/NT.